000 01909nam a2200445 i 4500
001 EBC1598419
003 MiAaPQ
006 m o d |
007 cr cnu||||||||
008 141002t20152015flua ob 001 0 eng|d
020 _a9781466598676
_qe-book
020 _z9781466598645
_qpaperback : alk. paper
035 _a(Au-PeEL)EBL1598419
035 _a(CaPaEBR)ebr10961788
035 _a(MiAaPQ)EBC1598419
035 _a(OCoLC)903921361
040 _aMiAaPQ
_beng
_erda
_epn
_cMiAaPQ
_dMiAaPQ
_dUK-LoUA
050 4 _aQA76.76.C672
_bS34 2015
082 0 _a794.8/1536
_223
100 1 _aSchell, Jesse,
_eauthor.
_9202259
245 1 4 _aThe art of game design
_h[electronic resource] :
_ba book of lenses /
_cJesse Schell.
250 _aSecond edition.
264 1 _aBoca Raton :
_bTaylor and Francis,
_c[2015]
264 4 _c©2015
300 _a1 online resource (594 pages) :
_billustrations
336 _atext
_2rdacontent
337 _acomputer
_2rdamedia
338 _aonline resource
_2rdacarrier
340 _gpolychrome
_2rdacc
_0http://rdaregistry.info/termList/RDAColourContent/1003
347 _atext file
_2rdaft
_0http://rdaregistry.info/termList/fileType/1002
504 _aIncludes bibliographical references and index.
588 _aDescription based on print version record.
590 _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
650 0 _aComputer games
_xDesign.
_9353242
655 4 _aElectronic books.
_9417835
710 2 _9423389
_aProQuest (Firm)
_esupplier.
776 0 8 _iPrint version:
_aSchell, Jesse.
_tArt of game design : a book of lenses.
_dBoca Raton : Taylor & Francis, [2015]
_z9781466598645
_w(DLC)10961788
797 2 _aProQuest (Firm)
856 4 0 _uhttps://ebookcentral.proquest.com/lib/ual/detail.action?docID=1598419
_yRead this e-Book from ProQuest
999 _c811145
_d811145