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Trigger happy : the inner life of videogames

by Poole, Steven.

Publisher: London : Fourth Estate, 2001.Availability: Items available for loan: Central Saint Martins [794.8 POO] (1).
Game on : the history and culture of videogames

by King, Lucien. -- Barbican (London, England)

Publisher: London : Laurence King, 2002.Availability: Items available for loan: Chelsea College of Arts [794.8 GAM] (2), London College of Communication [794.8 KIN] (2), Central Saint Martins [794.8 KIN] (1). Checked out (3).
Screenplay : cinema/videogames/interfaces

by King, Geoff; Krzywinska, Tanya.

Publisher: London : Wallflower, 2002.Availability: Items available for loan: London College of Communication [794.8 KIN] (2), Wimbledon College of Arts [791.43 KIN] (1).
Video games

by Haugen, David M.

Publisher: Detroit : Greenhaven Press, [2008]Availability: Items available for loan: Central Saint Martins [794.8 HAU] (1).
The video game explosion : a history from Pong to Playstation and beyond

by Wolf, Mark J. P.

Publisher: Westport, Conn. : Greenwood Press, 2007.Availability: Items available for loan: Wimbledon College of Arts [794.8 VID] (1).
Trigger happy : videogames and the entertainment revolution

by Poole, Steven.

Publisher: New York : Arcade Publishing, 2004.Availability: Items available for loan: London College of Communication [794.8 POO] (3). Items available for reference: London College of Communication [794.8 POO] (1 ).
Studying videogames

by McDougall, Julian; O'Brien, Wayne.

Publisher: Leighton Buzzard : Auteur, 2008.Other title: Studying video games.Availability: Items available for loan: London College of Communication [794.8 MCD] (1). Checked out (1).
Gaming : essays on algorithmic culture

by Galloway, Alexander R.

Publisher: Minneapolis, Minnesona ; University of Minnesota Press, 2006.Availability: No items available Checked out (1).
The art of videogames

by Tavinor, Grant.

Publisher: Oxford : Wiley-Blackwell, 2009.Availability: Items available for loan: Chelsea College of Arts [794.8 TAV] (1). Checked out (1).
Games of empire : global capitalism and video games

by Dyer-Witheford, Nick; De Peuter, Greig.

Publisher: Minneapolis, MN ; University of Minnesota Press, [2009]Availability: Items available for loan: London College of Communication [794.8 DYE] (2).
Gamers : writers, artists & programmers on the pleasures of pixels

by Compton, Shanna.

Publisher: Brooklyn, N.Y. : Soft Skull Press, [2004]Availability: Items available for loan: London College of Communication [794.8 COM] (1).
Fun Inc. : why games are the twenty-first century's most serious business

by Chatfield, Tom.

Publisher: London : Virgin, [2010]Other title: Why games are the 21st century's most serious business.Availability: Items available for loan: Central Saint Martins [794.8 CHA] (1).
Extra lives : why video games matter

by Bissell, Tom.

Publisher: New York : Pantheon Books, [2010]Availability: Items available for loan: Central Saint Martins [794.8 BIS] (1), London College of Communication [794.8 BIS] (1).
Persuasive games : the expressive power of videogames

by Bogost, Ian.

Publisher: Cambridge, Massachusetts ; London, England : MIT Press, 2010Availability: Items available for loan: London College of Communication [794.8 BOG] (2). Checked out (1).
Reality is broken : why games make us better and how they can change the world

by McGonigal, Jane.

Publisher: London : Jonathan Cape, 2011.Availability: Items available for loan: Central Saint Martins [306.487 MCG] (1). Checked out (1).
This gaming life : travels in three cities

by Rossignol, Jim.

Publisher: Ann Arbor : University of Michigan Press, 2009.Availability: Items available for loan: Central Saint Martins [794.8 ROS] (1).
Gaming matters : art, science, magic and the computer game medium

by Ruggill, Judd Ethan; McAllister, Ken S.

Publisher: Tuscaloosa, Ala. : University of Alabama Press, [2011]Availability: Items available for loan: London College of Communication [794.8 RUG] (1).
Gameplay mode : war, simulation, and technoculture

by Crogan, Patrick.

Publisher: Minneapolis, Minnesota : University of Minnesota Press, [2011]Availability: Items available for loan: Chelsea College of Arts [793.932 CRO] (1), London College of Communication [793.932 CRO] (1).
Best before : videogames, supersession and obsolescence

by Newman, James (James A.).

Publisher: Abingdon, Oxon ; Routledge, 2012.Availability: Items available for loan: Central Saint Martins [794.8 NEW] (1).

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