Your search returned 5 results.

Designing sound

by Farnell, Andy.

Publisher: Cambridge, Mass. : MIT Press, [2010]Availability: Items available for loan: London College of Communication [786.76 FAR] (1).
The game audio tutorial : a practical guide to sound and music for interactive games

by Stevens, Richard; Raybould, Dave.

Publisher: Burlington, Mass. : Focal Press, [2011]Availability: Items available for loan: London College of Communication [794.8165 STE] (1).
The game audio tutorial [electronic resource] : a practical guide to sound and music for interactive games

by Stevens, Richard (Richard C.); Raybould, Dave. -- Browns Books for Students

Publisher: Amsterdam : Focal Press/Elsevier, [2011]Online access: Read this e-book from VLeBooks Availability: Items available for reference: Electronic Resources (1 ).
Game audio implementation : a practical guide to using the unreal engine

by Stevens, Richard; Raybould, Dave.

Publisher: Boca Raton : CRC Press, [2016]Availability: No items available Checked out (1).
The Foley grail : the art of performing sound for film, games, and animation

by Ament, Vanessa Theme.

Edition: Second edition.Publisher: New York : Focal Press, 2014.Availability: No items available Checked out (1).

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