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Trigger happy : the inner life of videogames

by Poole, Steven.

Publisher: London : Fourth Estate, 2000.Availability: No items available Checked out (1).
Trigger happy : the inner life of videogames

by Poole, Steven.

Publisher: London : Fourth Estate, 2001.Availability: Items available for loan: Central Saint Martins [794.8 POO] (1).
Collins game art : the graphic art of computer games

by Morris, Dave; Hartas, Leo.

Publisher: London : Collins, 2003.Availability: Items available for loan: London College of Communication [794.80222 MOR] (2), Central Saint Martins [794.8 MOR] (1).
Game art : creation, direction, and careers

by Linde, Riccard.

Publisher: Hingham, Mass. : Charles River Media, [2005]Availability: Items available for loan: London College of Communication [794.81536 LIN] (2), Central Saint Martins [794.8 LIN] (1).
Video game art

by Kelman, Nik.

Publisher: New York : Assouline, 2005.Availability: Items available for loan: Central Saint Martins [794.8 KEL] (1). Checked out (1).
3D game animation for dummies

by Murdock, Kelly.

Publisher: Hoboken, N.J. : Wiley, [2005]Availability: Items available for loan: London College of Communication [794.81536 MUR] (1).
Dombrower's art of interactive entertainment design

by Dombrower, Eddie.

Publisher: New York; London : McGraw-Hill, [1998]Other title: Art of interactive entertainment design.Availability: Items available for loan: London College of Communication [794.8 DOM] (1).
Game design : secrets of the Sages

by Saltzman, Marc.

Edition: Second edition.Publisher: Indianapolis, Ind. : Brady Publishing, [2000]Availability: Items available for loan: London College of Communication [794.8 SAL] (1).
Character design for mobile devices : mobile games, sprites, and pixel art

by Wright, Lawrence.

Publisher: Mies : RotoVision, [2006]Availability: Items available for loan: Central Saint Martins [794.8 NFG] (2), London College of Communication [794.8 NFG] (1).
AI for game developers

by Bourg, David M; Seemann, Glenn.

Edition: First edition.Publisher: Sebastopol, CA : O'Reilly, [2004]Availability: Items available for loan: London College of Communication [794.8 BOU] (1).
The game design reader : a rules of play anthology

by Tekinbaş, Katie Salen; Zimmerman, Eric.

Publisher: Cambridge, Mass. ; MIT Press, [2006]Availability: Items available for loan: London College of Communication [794.81465 SAL] (3).
Inside game design

by Simons, Iain.

Publisher: London : Laurence King, 2007.Availability: Items available for loan: Central Saint Martins [794.8 SIM] (2), Chelsea College of Arts [794.8 SIM] (1), London College of Communication [794.8 SIM] (8). Items available for reference: London College of Communication [794.8 SIM] (1 ).
The art of the video game

by Jenisch, Josh.

Publisher: Philadelphia, Pa. : Quirk Books, [2008]Availability: Items available for loan: Central Saint Martins [794.8 JEN] (1), Camberwell College of Arts [794.8 JEN] (1), Chelsea College of Arts [794.8 JEN] (1), London College of Communication [794.8 JEN] (1).
Fundamentals of game design

by Adams, Ernest; Rollings, Andrew.

Edition: Second edition.Publisher: Berkeley, Calif. : New Riders ; [2010]Availability: Items available for loan: London College of Communication [794.81465 ADA] (3). Items available for reference: London College of Communication [794.81465 ADA] (1 ).
CineTech : film, convergence and new media

by Keane, Stephen.

Publisher: Basingstoke : Palgrave Macmillan, 2007.Other title: Cine tech.Availability: Items available for loan: London College of Communication [791.4302 KEA] (2).
Beyond game design : nine steps towards creating better video games

by Bartle, Richard A; Bateman, Chris.

Publisher: Boston, Mass. : Course Terchnology/Cengage Learning, [2009]Availability: Items available for loan: London College of Communication [794.8 BAR] (3).
Fun Inc. : why games are the twenty-first century's most serious business

by Chatfield, Tom.

Publisher: London : Virgin, [2010]Other title: Why games are the 21st century's most serious business.Availability: Items available for loan: Central Saint Martins [794.8 CHA] (1).
Learning XNA 4.0

by Reed, Aaron.

Publisher: Beijing ; O'Reilly, [2011]Availability: Items available for loan: London College of Communication [794.81536 XNA] (1).
Game development with Unity

by Menard, Michelle.

Publisher: Boston, Mass. : Course Technology Cengage Learning, [2012]Availability: No items available Checked out (1).

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