The art of game design [electronic resource] : a book of lenses / Jesse Schell.

by Schell, Jesse [author.]Looking glass; ProQuest (Firm) [supplier.]Looking glass.

Publisher: Boca Raton : Taylor and Francis, [2015]Edition: Second edition.Description: 1 online resource (594 pages) : illustrations.ISBN: 9781466598676.Subject(s): Computer games -- DesignLooking glass | Electronic booksLooking glassNote: Includes bibliographical references and index. Alternative form: Print version: Schell, Jesse. Art of game design : a book of lenses. 9781466598645 (DLC)10961788Online access: Read this e-Book from ProQuest
List(s) this item appears in: MA Games Design - essential e-books | BA Games Design essential e-books
Item type Home library Collection Class number Status Date due Barcode Item reservations
e-Book Electronic Resources
e-Books Access available online
Total reservations: 0

Enhanced descriptions from Syndetics:

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game's design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software enginee

Includes bibliographical references and index.

Description based on print version record.

Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.

Author notes provided by Syndetics

Jesse Schell is distinguished professor of the practice of entertainment technology for Carnegie Mellon University's Entertainment Technology Center (ETC), a joint master's program between Carnegie Mellon's College of Fine Arts and School of Computer Science, where he teaches game design and leads several research projects. He is also CEO of Schell Games, LLC, an independent game studio in Pittsburgh. Formerly he was creative director of the Walt Disney Imagineering Virtual Reality Studio and chairman of the International Game Developers Association (IGDA). Schell worked as a designer, programmer, and manager on several projects for Disney theme parks and DisneyQuest. He received his undergraduate degree from Rensselaer Polytechnic Institute and master's degree in information networking from Carnegie Mellon. In 2004, he was named as one of the World's 100 Top Young Innovators by MIT's Technology Review .