Digital design theory : readings from the field / edited by Helen Armstrong ; [with a foreword by Keetra Dean Dixon].

by Armstrong, Helen, 1971- [editor.]Looking glass.

Series: Design briefs: Publisher: New York, New York : Princeton Architectural Press, [2016]Description: 151 pages : illustrations (black and white, and colour) ; 22 cm.ISBN: 9781616893088.Subject(s): Graphic arts -- Data processing | Commercial art -- Data processingNote: "A Design Theory guide."Note: Includes bibliographical references and index.
Item type Home library Collection Class number Status Date due Barcode Item reservations
Short loan Central Saint Martins
Main collection
Printed books 741.6 ARM (Browse shelf (Opens below)) Available 54260639
Long loan Chelsea College of Arts
Main collection
Printed books 741.60285 DIG (Browse shelf (Opens below)) Available 54258419
Total reservations: 0

Enhanced descriptions from Syndetics:

Digital Design Theory bridges the gap between the discourse of print design and interactive experience by examining the impact of computation on the field of design. As graphic design moves from the creation of closed, static objects to the development of open, interactive frameworks, designers seek to understand their own rapidly shifting profession. Helen Armstrong's carefully curated introduction to groundbreaking primary texts, from the 1960s to the present, provides the background necessary for an understanding of digital design vocabulary and thought.

Accessible essays from designers and programmers are by influential figures such as Ladislav Sutnar, Bruno Munari, Wim Crouwel, Sol LeWitt, Muriel Cooper, Zuzana Licko, Rudy VanderLans, John Maeda, Paola Antonelli, Luna Maurer, and Keetra Dean Dixon. Their topics range from graphic design's fascination with programmatic design, to early strivings for an authentic digital aesthetic, to the move from object-based design and to experience-based design. Accompanying commentary assesses the relevance of each excerpt to the working and intellectual life of designers.

"A Design Theory guide."

Includes bibliographical references and index.

Reviews provided by Syndetics


One can now find numerous books on graphic design theory, among them Meredith Davis's Graphic Design Theory (2012), David Crow's Visible Signs (2003; 3rd ed., CH, Jul'16, 53-4681), and Richard Puolin's The Language of Graphic Design (CH, Nov'11, 49-1257), and it is a welcome trend. That said, Digital Design Theory is mistitled because it promises to provide a theory of digital design. That it does not do. What it does do exceptionally well is provide a sampling of landmark readings, spanning 50 years, by prominent scholars of design as they have responded to the introduction of digital media. Armstrong's selection is deft, and the juxtapositions are often surprising and illuminating: Max Bill followed by Stewart Brand, April Greiman next to Muriel Cooper. A helpful time line provides a graphic illustration of the lifespan of each author and locates the essays in chronological order. Contemporary voices such as Khoi Vinh and Haakon Faste are not neglected. Only time will tell which of these newer voices will prove as prescient as Karl Gerstner's or Wim Crouwel's, but this little book documents the paths design has taken as it has grappled with the biggest technological shift since Gutenberg. With its color illustrations, this book is important for the expanding design-theory shelf. Summing Up: Highly recommended. All readers. --Steven Skaggs, University of Louisville

Author notes provided by Syndetics

Designer. Writer. Educator. Helen Armstrong views design from across the spectrum of a practicing designer, a college professor and a published author. She is an assistant professor of graphic design at Miami University, design director of the Miami xD MFA program, and affiliate faculty of the Armstrong Institute of Interactive Media Studies. In addition to teaching, Armstrong works as principal and creative director of her company, Strong Design. She also serves on the editorial advisory board for the journal Design and Culture and is currently chair of the AIGA Design Educators Community. Her first book, Graphic Design Theory: Readings from the Field, came out in 2009, followed by Participate: Designing with User-Generated Content, (2011), co-authored with Zvezdana Stojmirovic.