Game Development Principles

by Thorn, AlanLooking glass.

Published: Course Technology 2014; 2014ISBN: 9781285427058.
Item type Home library Class number Status Date due Barcode Item reservations
Long loan London College of Communication
Main collection
794.8 THO (Browse shelf (Opens below)) Ordered
Reference London College of Communication
794.8 THO (Browse shelf (Opens below)) Ordered
Total reservations: 0

Enhanced descriptions from Syndetics:

The art of game development requires much more than simply the ability to operate game-programming software. Compelling, successful games--games that enchant players and stand the test of time--are created by developers who have absorbed the fundamental principles of good game design. Unless you get your mind around that basic theoretical framework, making games is destined to remain a frustrating, disappointing exercise. In GAME DEVELOPMENT PRINCIPLES, developer Alan Thorn clearly lays out the core theoretical knowledge on which most successful game developers rely--the concepts, workflow practices, techniques, and general details that go into the making of great computer games. Each chapter focuses on a key set of development concepts, including game math, textures and materials, geometry and topology, lighting, sound, effects, and more. Through a variety of illustrations, case studies, and examples, all your questions about the fundamentals of game development will be answered in a friendly, easy-to-grasp way. And you'll finish GAME DEVELOPMENT PRINCIPLES with a strong understanding of game development's core theoretical concepts.

Table of contents provided by Syndetics

  • 1 Game and Game Design
  • 2 Game Software Development
  • 3 Games Programming
  • 4 Game Math
  • 5 Graphics, Pixels, and Color
  • 6 Meshes, Rigging, and Animation
  • 7 Lighting and Rendering
  • 8 Sound and Music
  • 9 Special Effects and Post-Processing
  • 10 Distribution, Publishing, and Marketing
  • 11 Going Further

Other editions of this work

No cover image available Game development principles by Thorn, Alan ©2013