Masculinities in play / Nicholas Taylor, Gerald Voorhees, editors.

by Taylor, Nicholas [editor.]Looking glass; Voorhees, Gerald [editor.]Looking glass.

Series: Palgrave games in context: Publisher: Cham, Switzerland : Palgrave Macmillan, [2018]Description: xix, 291 pages : illustrations (black and white, and colour) ; 24 cm.ISBN: 9783319905808.Subject(s): MasculinityLooking glass | Video games industry -- Social aspects | Video games -- Social aspectsLooking glassNote: Includes bibliographical references and index.
Item type Home library Collection Class number Status Date due Barcode Item reservations
Long loan London College of Communication
Main collection
Printed books 794.80811 TAY (Browse shelf (Opens below)) Available 54205631
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Enhanced descriptions from Syndetics:

This volume addresses the persistent and frequently toxic associations between masculinity and games. It explores many of the critical issues in contemporary studies of masculinity--including issues of fatherhood, homoeroticism, eSports, fan cultures, and militarism--and their intersections with digital games, the contexts of their play, and the social futures associated with sustained involvement in gaming cultures. Unlike much of the research and public discourse that put the onus of "fixing" games and gaming cultures on those at its margins--women, LGBTQ, and people of color--this volume turns attention to men and masculinities, offering vital and productive avenues for both practical and theoretical intervention.

Includes bibliographical references and index.

Author notes provided by Syndetics

Nicholas Taylor is Assistant Professor of Digital Media in the Department of Communication at North Carolina State University, USA. His work applies critical, feminist, and socio-technical perspectives to experimental and mixed-methods research with digital gaming communities.

Gerald Voorhees is Assistant Professor of Digital Culture and Communication in the Department Communication Arts at the University of Waterloo, Canada. His research is on games and new media as sites for the construction and contestation of identity and culture.