|Item type||Home library||Collection||Class number||Status||Date due||Barcode||Item reservations|
|Long loan||Camberwell College of Arts Main collection||Printed books||791.84548 HAR (Browse shelf (Opens below))||Available||54256387|
Enhanced descriptions from Syndetics:
How can videogames portray love and loss? Games and Bereavement answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficult personal feelings tangible. After a brief literary review of grief concepts and videogame theory, the book deep-dives into examples of tragic inter-character relationships from videogame history. Building on these examples, the book presents a case study on pregnancy loss as a potential grief experience that can be validated through game design dialogue.
Includes bibliographical references.